Showing posts with label painting. Show all posts
Showing posts with label painting. Show all posts

Sunday, 19 August 2018

Really Useful Engine

A couple of years ago I saw some concept art for Fury Road which featured a vehicle that was basically a massive trans-continental diesel locomotive on road wheels. I loved the idea, but felt that for gaming purposes something more modest was required. I hunted around for suitable models (both commercial and 3D printable), and at some stage realised that some kind of model from a Thomas The Tank-Engine line would be a good starting point. From there it was a simple step; why not simply Mad Maxify an actual Thomas?

So I did. I found this model by 'agepbiz', which suited my needs perfectly since it was made up of numerous individual pieces. Rather than print off a single model and have to chop bits off, I could simply print the parts I needed. I rescaled it so it was more in keeping with the cars I use, and off I went.

This is the finished result.

After I printed the locomotive I wasn't quite sure where to go with it. I had various ideas floating around in my head, but I wasn't sure how to implement them. I found some monster-truck wheels and printed those, and then worked out how I wanted to fit them, but after that I stalled somewhat.

My first thought was that I wanted to add in a big diesel engine and exhausts, but my wife convinced me to keep it as a steam-engine. In the end I sketched out this:

The end result wasn't the same, but it was a good starting point.

I experimented with a few different figures for the crew, but last year I'd printed off some goblins (Dutchmogul designs, naturally) and decided to make use of them. They have a suitable wasteland mutant look I was going for. I ended up being inspired by the new weapons for Gaslands in Time Extended 2, specifically the harpoon, and based the armament around them. All of the weapons are scratchbuilt; that harpoon is the inside of a biro, for instance.

I used Blu-Tak to try different crew and weapon configurations until I settled on one I liked, and that gave me an indication of how much deck-space I'd have to fill up with assorted bits and pieces.

By the way, the deck and other metal-plating is made from the waste rafts (supports) from the 3D printing process.

One thing I'd 3D-printed a while ago was a frog in a uniform coat armed with a sword. In keeping with the wasteland mutant theme, he converted very nicely to a Fat Controller.

I considered making the whole thing rusty and grungy, with just a hint of the underlying Thomas paint-scheme, but went for the original look in the end. I found that Thomas's bright, cheery blue and red worked well surrounded by the scrap-metal decking and improvised armaments. I themed the buzz-saws to match, though. They're bits from a dollar-shop excavator, paired with some steampunk jewellery cogs, by the way.

A shot of the harpoon, The chain is a piece of jewellery as well. 

This shot shows how big it is compared to a car. I Machinas it would be the very largest vehicle size. In Gaslands it will be classed as a Heavy Truck (a new vehicle class coming in Time Extended 3).

A shot from above shows off the decks very nicely.

I made some smoke which can be fitted during games for extra bling. The funnel is hollow and the smoke is glued to a small piece of cocktail stick and simply slots in.

So here he is - the Really Useful Engine.

Here's the original assembled 3D prints, minus the roof. It was only whilst I was painting it that I realised that I'd put the rear buffer section on upside down. But you can't see it on the finished model.

And here he is with the plating added. 

I'm looking forward to giving him his first proper outing now.

Thursday, 16 August 2018

Coming Soon

I haven't been updating this blog for the past few days because I've been rather busy. My alter ego has a hectic couple of months coming up, with a ball, a trip across NSW for the annual Priscilla festival, the impending Frocktober charity event and finally a burlesque performance to be learned and rehearsed for September, so she's been occupying some of my time and attention.

I have, however, been devoting myself to some Gaslands. I'm not getting chance to play, but I have been working on some new vehicle builds. I have four cars undercoated and ready to paint, as well as some terrain pieces, but they have taken a back-seat to a bigger project. I'm hoping I will be able to break the back of this one over the weekend, but here's a sneaky, crypic preview of my largest vehicle build to date.

I've quite enjoyed putting this together so far, so I'm hoping that I can finish it with the same level of enthusiasm.

Monday, 30 July 2018

More From The Garage

Apologies for all of the car-related posts recently, but I am rather enjoying converting vehicles and then playing with them at the moment. Anyway, here's two more I put together over the weekend. Once again their inspiration should be fairly obvious.

The driver in the second and gunner in the first are from the weapons and crew pack produced by Ramshackle Games.

Saturday, 28 July 2018

More Cars

A couple more vehicles for Machinas or Gaslands.

This one has a demonic theme.

Someone in the Gaslands Facebook group suggested I should continue the pentagram theme to the wheels. So I did.

The ute is a little more rough and ready.

The small AT gun is scratchbuilt.

The words on the bonnet are 'RESISTANCE IS DUTY'.

Sunday, 15 July 2018

Machinas Duo

I put together another couple of cars for Machinas on Friday and Saturday; I assembled and glued all the bits together on Friday evening, prepped and painted the basic colour-scheme on Saturday morning before my dancing lessons, and the finished them off on Saturday evening whilst Mrs Kobold drooled over 'Poldark'.

They don't have names yet.

They're both based around ranged attacks and armour.

The car has guns fore and aft, whilst the pick-up truck mounts a flamethrower to the rear.

I had intended keeping the original stars and stripes colour-scheme of the car, but I forgot and was too far into the undercoating to back out and repair the damage. So I went with blood-red instead.

The pickup was interesting to paint; that greebling down the side was part of the original vehicle; my only additions were the metal strips on the windscreen and the flamethrower assemblage in the back.

Tuesday, 3 July 2018

Back In Black

Another car for Machinas. I may add a bit more weathering to the windows (although I like the contrast with the bodywork).

This one will be suitable for both races and the rough and tumble of life on the roads.
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